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Luigi's Mansion - Nintendo 3DS
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- The original Luigi's mansion, which was a launch game for the Nintendo GameCube system in 2001, is coming to the Nintendo 3DS family of systems
- This remake has an updated look and new features, like a map that displays on the bottom screen
- Luigi's mansion launches for Nintendo 3DS later this year
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Product information
ASIN | B07BBCS15Z |
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Release date | October 12, 2018 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #16,829 in Video Games (See Top 100 in Video Games) #114 in Nintendo 3DS & 2DS Games |
Product Dimensions | 0.5 x 5.4 x 4.9 inches; 1.76 ounces |
Type of item | Video Game |
Rated | Everyone |
Item model number | CTRPBGNE |
Is Discontinued By Manufacturer | No |
Item Weight | 1.76 ounces |
Manufacturer | Nintendo |
Date First Available | March 8, 2018 |
Warranty & Support
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Product Description
The original Luigi's mansion, which was a launch game for the Nintendo GameCube system in 2001, is coming to the Nintendo 3DS family of systems. This remake has an updated look and new features, like a map that displays on the bottom screen. Luigi's mansion launches for Nintendo 3DS later this year.
From the manufacturer
Spooky-good ghost-hunting fun starring Luigi
G-g-ghosts! Time to suck those suckers up because Luigi is back in the first portable version of this spooky classic. After winning a mansion in a contest he didn’t enter, he must beat its many bosses and puzzles. Follow a map on the touchscreen, shine a flashlight, blow fire, shoot water, stun ghosts, and trap them…before Mario is trapped forever!
All this ghost-catching tomfoolery pays off! As you suck ‘em up with your Poltergust 3000, you could also rake in millions in hidden, in-game riches for our hard-luck hero. Make sure to search every area using the Game Boy Horror’s map on your touchscreen and activate its Boo Radar to track down every Boo in the mansion or spot ghosts’ weak points. After beating and capturing boss ghosts, you can select their portraits from the gallery to best your own score in tense rematches—a new feature in the Nintendo 3DS version!
Features
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Save Mario for a change: overcome ghastly ghosts, mind-melting puzzles, and Luigi’s own clumsiness |
Challenge bosses to rematches and see if you can up your score in the new Gallery Battle Mode |
Luigi’s outfitted with his flashlight, ghost-stunning Strobulb, and of course, the Poltergust 3000 |
For Nintendo 3DS systems, use Parental Controls to restrict 3D mode for children 6 and under. Copyright 2001 - 2018 Nintendo. Luigi’s Mansion and Nintendo 3DS are trademarks of Nintendo. |
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the tone, performance, graphics and value of the video game. They mention that it brings back memories, works fine on the 3DS and is worth the money spent. They are also satisfied with quality, difficulty level, and versatility. However, some customers feel the controls are frustrating and clunky.
AI-generated from the text of customer reviews
Customers find the quality of the game excellent, brimming with fun, and amazing. They say the gameplay is smooth, fun, smooth, and spectacular. They also mention that the controls are good and the game has a coop game for play with two people. Customers say the game is cute, amusing, and never gets boring. They mention that it's a great port of a classic Gamecube title.
"...Overall, Luigi's Mansion is still an excellent game brimming with fun, and picking up this new and improved 3DS version is well worth it, despite..." Read more
"Overall, the gameplay was a new and fun concept...." Read more
"...It's also really cute and amusing. I played the sequel, "Dark Moon", afterward, and it's even better, featuring five differently-themed mansions...." Read more
"...The controls are great but just take a bit getting used to. Gameplay is smooth and fun, and the graphics are pretty spectacular...." Read more
Customers find the graphics of the game very cool, spectacular, and beautiful. They also say the lighting is vivid and haunting, and the flashlight effects are particularly pleasing.
"...Everything feels more crisp and nuanced, and the lighting is much more vivid and haunting. The flashlight effects are particularly pleasing...." Read more
"...It's very entertaining and has a lot of replay value. It's also really cute and amusing...." Read more
"...Gameplay is smooth and fun, and the graphics are pretty spectacular. Lots of fun in a little game. I highly recommend it." Read more
"...This game is fun and charming (and spooky), and definitely should be on everyone's list of Nintendo classics to play...." Read more
Customers like the value of the video game. They say it's worth the money spent, the best price ever, and an excellent rerelease of the original. Some customers also say that it'll be the best game in the series, even with the limitations of the 3DS port.
"...with fun, and picking up this new and improved 3DS version is well worth it, despite some less-than-ideal controls." Read more
"...Even though the game is short, it is totally worth it. I think it is an amazing game. I totally recommend this game! Happy hauntin- err.. hunting." Read more
"...Definitely worth the money spent! Definitely a classic!..." Read more
"Great price, Great game and Great packaging! The only problem i had was the shipping. Was 3 days late but other then that awesome. 👍..." Read more
Customers are satisfied with the performance of the game. They mention that it runs well on the 3DS and the original 3DS XL, with no noticeable performance drops when the action gets intense.
"...The game still plays great, other than the controls (that I’ll get to later), the gameplay is super fun as well...." Read more
"...was the UAE version not indicated in the photo or description - works fine on US 3DS but it should be disclosed in the listing." Read more
"...Handles great on the original 3DS XL with no noticeable performance drops when the action gets intense...." Read more
"...game was a classic on the Nintendo Gamecube, and it still plays great on the Nintendo 3DS. Also a fair price...." Read more
Customers find the difficulty level of the physical video game software to be a bit challenging at times, very easy for their son to play, and semi challenging puzzles. They also say the game is a little more convenient to navigate.
"...It's a little more convenient to navigate, especially if you're looking for a certain portrait, but it's not as cool-looking as the original...." Read more
"Overall, semi challenging puzzles and great ghost and ghoul antics...." Read more
"...It's really fun and a bit challenging at times. It feels your playing a ghostbusters game." Read more
"The puzzles are very well-thought out and for a port, this game plays amazingly on my new 3ds xl." Read more
Customers find the tone of the video game software fantastic, bringing back memories. They also say it's a great remaster of a classic.
"Never had a gamecube so this is a fantastic way to experience the classic if you missed it...." Read more
"...Fantastic nostalgia fuel and good fun" Read more
"...Fun, replayable, nostalgia, a reminder to get #3 in October(really you should be dusting off your GameCube or Wii and play the original)" Read more
"Love it! Gives me some much nostalgia. The game came in perfect shape and works as expected" Read more
Customers find the video game software versatile. They say it's perfect for the 3DS, has cool 3D graphics, and is an amazing version for the N3DS.
"This is an amazing version for N3DS that includes the whole gamecube game with quality of life improvements! Amazing!" Read more
"...The 3D is cool to have, but in larger rooms in the mansion you will definitely notice frame rate drops...." Read more
"Game came out fantastic! The 3D graphics are nearly perfect!..." Read more
"What a great game to start out with, and it's perfect for the 3ds! So glad to have it." Read more
Customers dislike the controls of the video game. They mention that the controls are frustrating, clunky, and less-than-ideal. Some don't like the gyroscopic controls.
"...new and improved 3DS version is well worth it, despite some less-than-ideal controls." Read more
"...Sure, the controls are often frustrating, but that did not ruin the whole game for me...." Read more
"...Talking about problems still: it’s on 3DS, and the controls are super awkward at times, and you have to use the 3DS joystick for vaccuming ghosts...." Read more
"...remastered graphics look amazing in 3D; however the controls can still be a little frustrating just like they were in the Gamecube version...." Read more
Reviews with images
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The graphics are slightly improved over the original, although obviously they now feature the 3DS' signature pronounced edge aliasing. Everything feels more crisp and nuanced, and the lighting is much more vivid and haunting. The flashlight effects are particularly pleasing.
I haven't played the original recently enough to notice any difference in music and sound, but they're pretty great in this version regardless.
The controls...eh. (For background: I have a New 3DS XL and chose the Original flashlight.) The circle pad for moving Luigi feels ok, but using the d-pad to aim the flashlight\vacuum is pointless, since by virtue of having only one left thumb, you can't do it while moving. The Circle Pad Pro can also be used, but if you have the N3DS instead of the big accessory, it's pretty terrible. The N3DS circle nub is ok for minor, unimportant things like secondary menus or minor camera adjustments in other games, but for something critically important that also requires strong and precise movement like aiming the vacuum, it really sucks. Of course, it's really the only thing it makes any sense to map it to, so this is really more a flaw with the design of the system. To compensate for this, you can also move the flashlight\vacuum up and down by tilting the system accordingly, which works well sometimes but is far from perfect. For this reason, hitting certain ghosts with the light or vacuuming\freezing Boos is often much harder than it really should be.
On the bright side, the motion controls for viewing things with the Game Boy Horror feel excellent. There's also a button to center it, which is smart, and you can also use the circle pad to move the camera instead in case you have limited space around you (or are lazy). It works best standing up with the system about 8-12 inches away from your face, otherwise you can get "overtilt" (game screen doesn't move enough to keep up with actual movement of system). It makes it feel real somehow. Also, the rest of the GB Horror extends onto the bottom screen, so you can see the buttons and stuff, which doesn't have any function but feels like a nice touch.
The GB Horror's map and other info are now all on the bottom screen, as might be expected of a DS remake, although the Boo indicator is on the top screen so you can see it better.
A few things have changed form the original:
The gallery layout is different: it's kind of a bleacher layout, with different 'levels' of portraits corresponding to areas of the game, rather than looking like a spooky gallery hall. It's a little more convenient to navigate, especially if you're looking for a certain portrait, but it's not as cool-looking as the original.
Supposedly the Clockwork room is new? And the preceding Telephone Room has changed from being an austere attic to a full-on room with 3 telephones instead of one. Other than that, I'm not familiar enough with the original to know of other changes.
New features:
-Portrait Battles: after you beat a portrait ghost, you can go to the Gallery and battle them again to try for a better time or portrait frame (if you only got bronze or silver the first time around). It saves your best time\health.
-You can play locally with someone else, them accompanying you as Gooigi, a slimey clone of Luigi invented by a future Prof. E. Gadd. If they have a copy of the game, you can play Portrait Battles together, go through the Training mode, or just play through the normal Mansion\story mode together. If they don't have another copy of the game, you can unfortunately only do the first two, but that's still something, I suppose. (Also: your co-op Portrait Battle records are saved separately from your solo records, so each portrait has a best solo score and a best co-op score.) I'm really glad they allow for at least some gameplay if the other person doesn't have the game. Have you ever found another person in real life that had a 3DS and the same game as you? (I suppose this isn't *that* rare for games like Pokemon and Legend of Zelda, but somehow I doubt it'll be easy to find fellow Luigi's Mansion players.)
Overall, Luigi's Mansion is still an excellent game brimming with fun, and picking up this new and improved 3DS version is well worth it, despite some less-than-ideal controls.
I don't want to complain too much about the controls since I played on the 3DS, not the GameCube. I imagine the GameCube controllers are much more intuitive with the 2 joysticks. Nintendo did try to remedy this. They gave gamers 2 possible options, one of which Luigi always points the Poltergust in the direction the joystick moves and the other has Luigi move while facing the same direction. Players will have their own preference, but both still fail in comparison to 2 joysticks. The best way to play is to get the 2nd circle pad extension or play on a New 3DS that came with a second circle pad built into it. Without it, you'll have to learn to strafe by holding down the B button or use that D-pad to readjust the aim, but the game was originally made with 2 joysticks in mind, so the game isn't intending the gamer to take his hand off the circle pad (movement) to put it on the D-pad (aim). It expects players to move and aim at the same time, and the 3DS port doesn't calculate it. This is my biggest complaint, and possibly, my only complaint.
The game also felt a little short. Truth be told, it wasn't short. 9 1/10 hour is just slightly below average from what I expect for game (I expect on average 10 hours to finish the main story). It just felt short. It could be the Metroidvania-like aspect that there is only 1 area, which gamers unlock as play progresses. It could also be the fact that the players knows the end goal from the start, and the game does not to really add to it. Locked doors merely keep the player from marching down to the final boss and defeating it.
[SPOILER ALERT!] Speaking of final boss, the game had me a bit worried there. At first, when I heard of a King Boo, I actually didn't mind. Yeah, it's Nintendo typical "make common enemy bigger to make him a boss," but at least it wasn't Nintendo's typical Bowser as the final boss. Then I started hearing the name Bowser thrown around, and I thought Nintendo did make Bowser the final boss! To my relief, it was a faked out fake out. King Boo was indeed the final boss, even if he did wear a Bowser costume. Oh, and speaking of the final boss battle, I found my surprised that I missed Nintendo's typical 3 phases of the final boss. Once I figured out how to defeat King Boo, all I had to do was do it, and I was done. A little anticlimactic [/END SPOILERS]
In the end, I appreciate how Nintendo figured out a way to enter the horror genre and keep it family friendly. I also like that they did not simply make it another Mario game (in the sense that Mario is a main character), but rather, they handed it off to another character. It worked out well, too, as now Mario needed rescuing, not Princess Peach.
Man the nostalgia. The best type of games these days are the ones that bring you back to being a kid with no worries in the world.
Luigi’s mansion looks really nice on the 3ds. The controls are great but just take a bit getting used to. Gameplay is smooth and fun, and the graphics are pretty spectacular. Lots of fun in a little game. I highly recommend it.
Top reviews from other countries
Este juego es una buena oportunidad para aquellos interesados en conocer esta franquicia desde el principio. La forma de juego es básica comparada con sus secuelas y su durabilidad es corta por lo que podría ser un juego algo rápido pero que aún así no deja de ser divertido e interesante para volverlo a jugar y descubrir algunos secretos o acciones que se dejaron en la 1ra partida.
No es necesario jugarlo para entender los demás juegos pero a partir de este se puede apreciar mejor cómo evolucionaron y mejoraron las siguientes entregas.